Echoes of Madness (Temporary Name)
A downloadable Echoes Of Madness for Windows
COMING SOON!
IF YOU ARE PLAYING THIS PROTOTYPE, PLEASE, HELP US TO MAKE IT BETTER, LEAVE YOUR FEEDBACK IN THE FORM BELOW OR IN THE COMMENTS SECTION.
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Echoes of madness is an horror first-person game, where you control a psychiatric patient in an asylum, relieving experiences from the early 1900s in asylums. Avoid the darkness and use you flashlight to progress through the levels.
Controls:
WASD: Player movement
E: Interact
F: Turn On/Off the flashlight
R: Recharge the flashlight
Click and Hold to perform flashlight abilities
This is a game made by Team Kraken Hunters:
Renee Pollet: Project Manager and Game Designer
Musse Hidru: Game Programmer
Leonardo Baldicera: Level Designer and UI/UX Designer
Yufen Peng: 3d Artist and Animator
Daril Camilo: Game Developer Generalist and Game Marketer
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Updated | 2 hours ago |
Published | 1 day ago |
Status | Prototype |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | TeamKrakenHunters |
Tags | 3D, Creepy, Dark, Horror, Mental Health, Mystery, Psychological Horror, Singleplayer |
Comments
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I an very proud about the game we are making. We are getting a lot of good feedbacks now and it is only a prototype so far, I am sure the final version will be amazing.
Great Prototype. When I first clicked play, the heartbeats already had me worried about the monster. The pace of the player is good too, not too fast or quick. I would suggest adding sensitivity settings in your future build. (I got scared when I couldn't look back quickly hehe).
I would recommend settle heartbeat while moving from room to room, and rapid and loud one when in contact with the monster. I can't wait for future builds!
- Some QA -
The tutorial captions should stay longer, maybe until the task is done
Could have an improvement on sound design (Although it's a protoype)
Right after the red monster bit (the room with two stairs going up) there is an invisible ceiling (Maybe caused by the room switching system?)
Getting killed by the red monster gets you locked
- Some review -
Cool game over screens, got some genuine jumpscares. The game makes a mental confusion vibe but this doesn't impact gameplay in negative way, in fact it adds more flavor to it.