Lore Introduction:

In Hugh Two O: And the Rivian Threat, our hero (from a different multiverse than Hugh Two O: Climate Saga) is an Alien, sent by his nation to contribute to the life raising and maintenance of Earth, but another alien civilization invades the Earth and put Hugh's plan in risk, because that Hugh needs to fight against these invaders and save the earth from this threat.


Graphic Style: Pixel Art

Game Genre: Metroidvania

Hardware: Computer or Console (Playstation or Xbox)


Download the game to play with a controller! (recommend)

Console Controls:

South Button: Jump

East Button: Turn in the water state

North Button: Turn in the gas state

West Button: Turn in the ice state


Computer Controls:

Space Bar: Jump

E Keyboard: Turn in the water state

T Keyboard: Turn in the gas state

R Keyboard: Turn in the ice state


Kraken Hunters Team

Musse Hidru: Programmer

Leonardo Baldicera: Technical Artist (Character and enemies)

Renee Pollet: Programmer and Level Designer

Daril J: UI Designer, Technical Artist (Environment) and Project Manager

Sean Lynch as a teacher, and Megan Theam as an Educational assistant.

StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorsTeamKrakenHunters, Electromos26, Retro, Renee Pollet, TeamKrakenHunters, DarilJ
GenrePlatformer
Made withUnity
TagsAliens, Metroidvania, Pixel Art, Unity, unity2d

Download

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Click download now to get access to the following files:

HughToO_V2_BuildExe.zip 42 MB

Comments

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I like how different the character's three states feel, including little touches like the ice form taking extra damage from fire.  At times it wasn't clear what to do (for instance, I thought I needed to collect the heart at the end, not punch it, so inexplicably died several times) and the game behaved inconsistently when I went into environmental hazards (sometimes hitlocking me until my health drained, sometimes warping me back to checkpoints with my health intact, and once or twice letting me sink in the water without doing either), but it was fairly forgiving to experimentation and remained enjoyable.  Nice job!

Thank you very much for your feedback

Super fun! the ideas are all interesting and smart! The only suggestion is that the controls feel a little slidy, and the abilities are somewhat slow to come out, which could be a choice, but for me made the abilities feel clunky. The art is also very well done, great job!

Thank you buddy, I am grateful about your suggestion!